Initially, this marine isolation project was mainly an excuse to dust off some ancient models and get them up to scratch. However, I must admit that as I have now completed all of the marine units I own, I found myself enjoying the project so much that I wanted to continue. So, I treated myself to this Kurt Kwinsky miniature from Scotia Grendel to act as a Lieutenant character for the separatist forces.
I painted him up in exactly the same way as the other marines and I think he fits into character of the force very well. Game-wise, I shall be altering his stats slightly to give him a bit more impact on the table. I'll mainly be giving him a few more wounds and allowing him to join marines units rather than commando units. To reflect his new profile I've named him Lt Mick Krainer. I'm sure he'll lead the men admirably.
To keep up my momentum, I'm hoping to pick up another marine unit and another mounted chain gun team to round off the force.
Showing posts with label Scotia Grendel. Show all posts
Showing posts with label Scotia Grendel. Show all posts
Monday, 20 April 2020
Wednesday, 12 April 2017
Void 1.1 Junkers Project: Convict Legionnaires
I've continued to work hard on the Junkers project and have found the time to complete a small squad of 6 convict legionnaires. My intention with this squad is to build it up to its maximum size of 15 legionnaires, which will require me to create more from the plastics as shown in my first unit of grenadiers. For now, I'm happy to have completed some of the original metal models that I bought way back in the early 2000's for the game. This squad currently includes a Decurion, 4 troopers with shotguns and a flamer thrower. I'll be adding 2 thermite spears and 7 additional shotgun troopers to complete the unit.I have transferred the beige, damaged colour scheme to the convict's shields but decided not to add much detail beyond a simple Roman numeral. I like that the numerals are practically the only identifying mark for the trooper, which ties in nicely with the 'not giving a shit' ethics of the Junker military arm. Getting hold of Roman numeral decals was difficult but I eventually found some available at armorcast. They come in a variety of different sizes and are perfect for what I wanted to use them for. Good stuff!
The original metal sculpts for the Junkers were absolutely excellent and a real joy to paint. One particular detail that I really like is the subtle differences between the male and female troopers. There's none of this over the top 'boob armour' (looking at you Infinity you piece of shit!) but rather a slightly thinner waist and a different crotch piece. Bravo I-Kore, bravo!
Labels:
convict legionnaires,
I-kore,
Junkers,
Scotia Grendel
Sunday, 19 March 2017
Void 1.1 Junkers Project: Salamander Field Gun
Despite attending this years 'A Cam-Bridge Too Far' Boltaction tournament, the Junkers project has continued to tick over. I finally managed to complete the crew and base last night (barring the black trim) so now it's time to move on to a new unit. I'm thinking about beginning a large unit of 15 standard convict legionnaires. It'll be a mix of metal and plastic conversions and it'll take me ages to finish! Even so, they're supposed to be the backbone of the army, so I'd better have at least a couple of units made.With regards to the field gun, I'm very happy with the end result. The model was easy to build and paint and the crew sculpts are nice too. I'm pretty pleased with the battle damage effects but I think the gun shield could do with some unit markings just to add extra character but other than that I'm happy.
I decided to model them all on one base. Unfortunately, it's too small!
Labels:
I-kore,
Junkers,
Salamander field gun,
Scotia Grendel,
void 1.1
Tuesday, 31 January 2017
Void 1.1 Junkers Project: Grenadier Decurion
I've continued on with my Junkers project. This time I have the Decurion to show. He's a plastic Junker with a Pig Iron Productions rebel head added. I've also green-stuffed some dreadlocks for him in a similar vein to the previous legionary. This particular model also had some work done to his legs to make them more dynamic. I had to chop the back of the knee away from the left leg and repose the foot as well.
I've kept the colour scheme too. I really like the grimy, rusty, unloved look for the legionaries gear.
Enjoy!
I've kept the colour scheme too. I really like the grimy, rusty, unloved look for the legionaries gear.
Enjoy!
Labels:
Decurion,
Grenadier,
Junkers,
Scotia Grendel,
void 1.1
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