There's something a bit different on my work bench at the moment. Yes it's sisters of battle. In my opinion they are some of the best models in existence! They have had my imagination captured since the very first 40k catalogue I picked up some 13 years ago. There's just something inexplicably cool about space nuns.
Anyway, I wasn't until last year that I actually realised my goal of owning some when I saw a little collection going on ebay for about £12. I got a squad of 5 (including the superior and a flamer) and the sister saint model minus the backpack. I dug them out yesterday and began painting.
I'm not sure if I am really happy with the paint scheme yet. I chose the ebon chalice scheme but replaced the black with a really dark blue. I'm having real trouble blending the white robs up properly. Ahh well, any advice on how to paint white over black would be greatly appreciated.
Here's the pics:
Friday, 29 April 2011
Wednesday, 27 April 2011
In the Smurf Case: Ork Storm Boyz Finished
I finally finished off the two ork storm boyz after a session of watching snooker. The pictures arn't great and I got a little bit of clouding on the one side from the matt varnish but hey hoe, you win some and lose some.
Tuesday, 26 April 2011
On the Smurf Bench: Ork Storm Boyz Progress
Just a quick update from me today, having only just gotten back from Whitby. They don't look like they have changed much but much detailing has been done.
Saturday, 16 April 2011
Sunday, 10 April 2011
Smurf Like Musings: Are Games Workshops Plastic Kits Really That Useful?
It has been quite some time since I last wrote a proper article under the 'Smurf like Musings' banner so I thought I would dust off the old thinking cap and have another stab.
So are GW's plastic kits really that useful?
As usual, this article starts with a question and a hypothesis. I propose that the GW plastic kits are not as useful as they first appear to be and in support of that I present to you the following arguments.
1) The Plastic Kits are Expensive
Ahh yes, as usual, a key point focuses on the monetary value of the models. Plastic kits have become seriously expensive recently, starting with the Empire Greatswords setting a worrying trend. However, this has not always been the case. Originally the plastic kits were a beacon of hope for the longevity of the wallet and represented serious value for money! With limitless construction possibilities and many including heavy and support weapons, the plastic kit finally made it possible to field a full unit without buying expensive blisters. But sure enough, over the years, the price of the plastic kit has increased to the point where they are just as expensive as their previous metal equivalents.
I return to my original example, the Greatswords. This 'landmark' plastic kit set the benchmark for warhammer elite unit pricing and finally laid rest to any doubt that GW was basing their prices on some sort of 'unit power level.' They even felt they needed to justify the £25 (for 10 models) price tag in white dwarf by saying something along the lines of 'this kit is slightly cheaper than the metal models and comes with 12 heads!' I mean wow, the ability to field 12 guys before head duplication occurs is definitely worth the extra £'s!
Seriously, the policy of pricing up units based on their impact in the game is completely unfair. They know that you are going to want to take at least a core unit of 20 Greatswords just to make it a viable option in the game! Therefore they know that they will get at least £50 out of you. Is that really value for money? It isn't just elite infantry either. It is now £18 for 10 Orc Boys! £18 for 10! Need I say more?
2) Character
This is a point I covered in a previous article where I discussed the advantages and disadvantages of metal over plastic so I don't want to discuss it at length again. However, I feel that it is important to state that metal models are just better quality in most cases. Not only do they 'feel' like better value because of their weight (and other conceptual and often insignificant nuances), but they are often more thoughtfully posed and ooze character.
With plastic kits we have to make them. That sounds good doesn't it because every guy can be different? Well I don't always think so. First of all building them takes time. Second of all, the majority of us arn't artists and therefore end up posing our guys in rather dubious poses?! You know you have seen it and I know I have done it!
Finally, plastic guys just don't click like metal ones do. There is always a cape not flowing properly, or every guy actually does end up looking the same (a particular problem in warhammer) because you need to rank them up. Metal models have been designed in detail from the start to look and feel a certain way. Thats why plastic characters always look worse than metal ones.
3) Details, Details, Details!
It is my opinion that the GW plastic kits are going way over the top in terms of details. The quality of the kits and the casting process is now so advanced that the plastic models you receive are festooned with extra nonsense. GW are happy to market this as a good thing. After all, an abundance of heads does justify the price tag now doesn't it?!
Well I argue that the extra details are both unnecessary and off putting. The example I will use is the ork storm boyz box. In my previous post, I showed you a few pictures of my work in progress ork stormboyz. Now that plastic kit is wonderful! Loads of character, plenty of extras, not that expensive. Did I just deface all my previous arguments?
Well no. They are so characterful and so packed with details that I have now spent 3 afternoons painting the bloody things and they still aren't finished! Now I'm no expert painter, but I am fussy about the details. And oh how there are details! They have bullets and teeth hanging everywhere. Glyphs, rockets and wires litter up the flat surfaces and make the whole package just look too busy! Imagine that level of detail on warhammer regiments. I would never complete an army.
And that is exactly my point. I love painting, but I am sick to the back teeth with these models. It just keeps going on and on and on. I don't think I am the only one feeling this way either. I have even heard people decline buying models because they are intimidated by the prospect of either 'never finishing the army' or 'not doing the models justice.' I think Ron made this very point at From the Warp (yay your back!) when the dark eldar where released. Those models are so nice and so detailed that they become almost impossible to paint well and quickly!
Conclusions
Now lets get real here. The advantages of plastic kits are massive and my arguments are actually fairly minor in comparison. But I am beginning to feel that the plastic direction is going too far. The detail and choice appears to be masking the fact that they are pricing their models based on some sort of fuzzy 'unit power' criteria. 'Don't worry about the price, you get more heads!' On top of the deception, the extra details are complicating the joy of painting and making it an almost impossibly long process to complete a unit.
I truly feel that the equilibrium between model quality and practicality has tipped too far to the former and it leaves me wondering if this is what we will have to endure from now on? I mean, they would never lower both the prices and the level of detail would they?
So are GW's plastic kits really that useful?
As usual, this article starts with a question and a hypothesis. I propose that the GW plastic kits are not as useful as they first appear to be and in support of that I present to you the following arguments.
1) The Plastic Kits are Expensive
Ahh yes, as usual, a key point focuses on the monetary value of the models. Plastic kits have become seriously expensive recently, starting with the Empire Greatswords setting a worrying trend. However, this has not always been the case. Originally the plastic kits were a beacon of hope for the longevity of the wallet and represented serious value for money! With limitless construction possibilities and many including heavy and support weapons, the plastic kit finally made it possible to field a full unit without buying expensive blisters. But sure enough, over the years, the price of the plastic kit has increased to the point where they are just as expensive as their previous metal equivalents.
I return to my original example, the Greatswords. This 'landmark' plastic kit set the benchmark for warhammer elite unit pricing and finally laid rest to any doubt that GW was basing their prices on some sort of 'unit power level.' They even felt they needed to justify the £25 (for 10 models) price tag in white dwarf by saying something along the lines of 'this kit is slightly cheaper than the metal models and comes with 12 heads!' I mean wow, the ability to field 12 guys before head duplication occurs is definitely worth the extra £'s!
Seriously, the policy of pricing up units based on their impact in the game is completely unfair. They know that you are going to want to take at least a core unit of 20 Greatswords just to make it a viable option in the game! Therefore they know that they will get at least £50 out of you. Is that really value for money? It isn't just elite infantry either. It is now £18 for 10 Orc Boys! £18 for 10! Need I say more?
2) Character
This is a point I covered in a previous article where I discussed the advantages and disadvantages of metal over plastic so I don't want to discuss it at length again. However, I feel that it is important to state that metal models are just better quality in most cases. Not only do they 'feel' like better value because of their weight (and other conceptual and often insignificant nuances), but they are often more thoughtfully posed and ooze character.
With plastic kits we have to make them. That sounds good doesn't it because every guy can be different? Well I don't always think so. First of all building them takes time. Second of all, the majority of us arn't artists and therefore end up posing our guys in rather dubious poses?! You know you have seen it and I know I have done it!
Finally, plastic guys just don't click like metal ones do. There is always a cape not flowing properly, or every guy actually does end up looking the same (a particular problem in warhammer) because you need to rank them up. Metal models have been designed in detail from the start to look and feel a certain way. Thats why plastic characters always look worse than metal ones.
3) Details, Details, Details!
It is my opinion that the GW plastic kits are going way over the top in terms of details. The quality of the kits and the casting process is now so advanced that the plastic models you receive are festooned with extra nonsense. GW are happy to market this as a good thing. After all, an abundance of heads does justify the price tag now doesn't it?!
Well I argue that the extra details are both unnecessary and off putting. The example I will use is the ork storm boyz box. In my previous post, I showed you a few pictures of my work in progress ork stormboyz. Now that plastic kit is wonderful! Loads of character, plenty of extras, not that expensive. Did I just deface all my previous arguments?
Well no. They are so characterful and so packed with details that I have now spent 3 afternoons painting the bloody things and they still aren't finished! Now I'm no expert painter, but I am fussy about the details. And oh how there are details! They have bullets and teeth hanging everywhere. Glyphs, rockets and wires litter up the flat surfaces and make the whole package just look too busy! Imagine that level of detail on warhammer regiments. I would never complete an army.
And that is exactly my point. I love painting, but I am sick to the back teeth with these models. It just keeps going on and on and on. I don't think I am the only one feeling this way either. I have even heard people decline buying models because they are intimidated by the prospect of either 'never finishing the army' or 'not doing the models justice.' I think Ron made this very point at From the Warp (yay your back!) when the dark eldar where released. Those models are so nice and so detailed that they become almost impossible to paint well and quickly!
Conclusions
Now lets get real here. The advantages of plastic kits are massive and my arguments are actually fairly minor in comparison. But I am beginning to feel that the plastic direction is going too far. The detail and choice appears to be masking the fact that they are pricing their models based on some sort of fuzzy 'unit power' criteria. 'Don't worry about the price, you get more heads!' On top of the deception, the extra details are complicating the joy of painting and making it an almost impossibly long process to complete a unit.
I truly feel that the equilibrium between model quality and practicality has tipped too far to the former and it leaves me wondering if this is what we will have to endure from now on? I mean, they would never lower both the prices and the level of detail would they?
Thursday, 7 April 2011
Smurf Planning: A New Direction
I have been using my current ork build now for over a year and although I am pleased with its success, it is getting a bit dull. So I decided to write out a new list. Here is the nutshell version:
Big Mek with KFF
2x 12 Lootas including a mek boy with big shoota
15 Kommandos led by Snikkrot. These guys have 2 burners
10 Storm Boyz led by Zagstrukk
2x 30 Shoota Boyz including 3 big shootas and a power klaw nob
Finally, 3x looted wagons with boom guns.
Make no misstake, this army will likely be a pile of crap. But it does sound like fun doesn't it! Orks shooting? Why? Zagstrull and Snikkrot popping up all over the place? Madness!
A nice solid base of protected lootas and boom wagons? Priceless!
Anyway, I have one of the loota squads and the big mek done but that is it! I have a tank kit I won off Sonsoftaurus, which is destined to become a looted wagon and I have made a start of the storm boyz. I even have some pictures showing their progress, you lucky people.
Anyway, that's what I am planning. Who needs new armies when you can just make existing armies bigger? Enjoy
Big Mek with KFF
2x 12 Lootas including a mek boy with big shoota
15 Kommandos led by Snikkrot. These guys have 2 burners
10 Storm Boyz led by Zagstrukk
2x 30 Shoota Boyz including 3 big shootas and a power klaw nob
Finally, 3x looted wagons with boom guns.
Make no misstake, this army will likely be a pile of crap. But it does sound like fun doesn't it! Orks shooting? Why? Zagstrull and Snikkrot popping up all over the place? Madness!
A nice solid base of protected lootas and boom wagons? Priceless!
Anyway, I have one of the loota squads and the big mek done but that is it! I have a tank kit I won off Sonsoftaurus, which is destined to become a looted wagon and I have made a start of the storm boyz. I even have some pictures showing their progress, you lucky people.
Anyway, that's what I am planning. Who needs new armies when you can just make existing armies bigger? Enjoy
Wednesday, 6 April 2011
The Final Loota Takes the stage and to the Field of Battle!
Hello friends, I hope you are well.
It has been quite difficult for me to find the time to finish this project but I'm glad to say it is finally within sight (that is if we ignore the fact that they all still need to be painted!).
I got a big bag of eldar bits from a friend of mine at club, which inspired me to follow the energy laser theme once more. This time I wanted a plethora of energy weapons all powered by a dawn of war style generator. I still have the greenstuffing to do and I also want to wire it in considerably more just to emphasize the powered aspect of the weapon.
Anyway, I present to you gentle folks, the 12th and final member of my loota squad!
It has been quite difficult for me to find the time to finish this project but I'm glad to say it is finally within sight (that is if we ignore the fact that they all still need to be painted!).
I got a big bag of eldar bits from a friend of mine at club, which inspired me to follow the energy laser theme once more. This time I wanted a plethora of energy weapons all powered by a dawn of war style generator. I still have the greenstuffing to do and I also want to wire it in considerably more just to emphasize the powered aspect of the weapon.
Anyway, I present to you gentle folks, the 12th and final member of my loota squad!
Labels:
lootas,
lootaz,
ork boyz,
scratch build
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